Continuous Deployment
Zombie Horde » Devlog
I managed to set up a continuous integration/continuous deployment pipeline which means that new builds will be posted here automatically as I finish new features in code.
In short, the code is hosted on azure devops, a virtual machine is hosted on azure. New builds are triggered when there's a push to devel (bleeding edge) or master (stable) branches. If anyone is interested in how to accomplish this technically let me know :)
Files
zombie-horde-windows-bleeding-edge.zip 38 MB
Version 19 Jul 16, 2020
zombie-horde-windows-stableish.zip 38 MB
Version 3 Dec 08, 2019
zombie-horde-windows-bleeding-edge.zip 38 MB
Version 2 Nov 30, 2019
zombie-horde-windows-stableish.zip 38 MB
Version 2 Nov 30, 2019
Get Zombie Horde
Zombie Horde
Prototype of a top down zombie survival RPG shooter
More posts
- Bullets now affect enemies when weapon fired inside enemyDec 06, 2019
- Randomized weapon damageDec 05, 2019
- [Bleeding Edge] Minimap follows playerDec 01, 2019
- Working on lootNov 24, 2019
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