Zombie Horde
A downloadable game for Windows
Bleeding edge updates are automatically put on here by my build pipeline as soon as I mark a feature as finished. They could be only minutes or hours old when you see them.
The stable(ish) builds are a bit older (and not guaranteed to be more stable either) as they are generated by my build system when I mark a sprint as done, generally once every two weeks.
There is no real QA at all, I am all alone in this endeavour :) So I need all the help I can get both to spot bugs and to come up with new cool suggestions.
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Development log
- Bullets now affect enemies when weapon fired inside enemyDec 06, 2019
- Randomized weapon damageDec 05, 2019
- [Bleeding Edge] Minimap follows playerDec 01, 2019
- Continuous DeploymentNov 30, 2019
- Working on lootNov 24, 2019